#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers

#include <windows.h>
#include <stdio.h>
#include <tchar.h>

#include <BWAPI.h>

#include "DidAiModule.h"
namespace BWAPI { Game* Broodwar; }
BOOL APIENTRY DllMain( HANDLE hModule, 
	DWORD  ul_reason_for_call, 
	LPVOID lpReserved
	)
{

	switch (ul_reason_for_call)
	{
	case DLL_PROCESS_ATTACH:
		BWAPI::BWAPI_init();
		break;
	case DLL_PROCESS_DETACH:
		break;
	}


	return TRUE;
}

extern "C" __declspec(dllexport) BWAPI::AIModule* newAIModule(BWAPI::Game* game)
{
	BWAPI::Broodwar=game;
	return new DidAiModule();
}